Game development with blender / Dalai Felinto and Mike Pan.
Material type:
- 1435456629 (pbk.)
- 9781435456624 (pbk.)
- Blender (Computer file)
- Blender (Computer file)
- Computer animation -- Computer programs
- Computer animation -- Computer software
- Computer graphics -- Computer programs
- Computer graphics -- Computer software
- Three-dimensional display systems
- Three-dimensional display systems
- Video games -- Design
- Video games -- Design
- 006.6/96 23
- QA76.76.C672 F545 2014
- T385 .F545 2014
Item type | Current library | Call number | Status | Barcode | |
---|---|---|---|---|---|
Books | PSAU OLM Circulation/Reserved | R 006.696 F31 2014 (Browse shelf(Opens below)) | Available | PSAU39122 |
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R 006.6 Ag15 2012 Introduction to computer graphics / | R 006.68 Ad239 2012 Adobe fireworks CS6 : classroom in a book. | R 006.686 Ad239 2012 Adobe illustrator CS6 : classroom in a book. | R 006.696 F31 2014 Game development with blender / | R 006.7 Ad2 2015 Advanced developments and researches in multimedia / | R 006.7 Sa2 2014 An introduction to digital multimedia / | R 006.7 V714 2013 Exploring multimedia for designers / |
Includes index.
Game blender in a nutshell -- First game -- Logic bricks -- Animation -- Graphics -- Physics -- Workflow and optimization -- Publishing and beyond -- Case studies.
A guide to the Blender game engine, spanning topics ranging from logic brick and physics to graphics, animation, scripting, and more.
Adult.
Adult Follett Library Resources.
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